Choose: We followed everything we have said except that it doesn't have have a prize because we would have to be there to give them out. We want to keep the obstacles, the shape, and the concept.
we think that our game doesn't need any thing taken out because that would make it simple and boring.
Implement:
Isabel: will bring silicone
Me: Paint and Brushes
Beatriz: the picture of the maze.
Isabel: will do the maze.
Me: I will paint it
Beatriz: Instructions and tittle.
Tuesday, February 19, 2013
Wednesday, February 13, 2013
Desing project day 2
We think that Isabel's model is the best one and the more detailed on but we think that we should use some of Beatriz's ideas and my ideas. We are going to use Beatriz's model and my idea of having different obstacles. The obstacles will be holes and mini mountains that will be very hard to pass.
What was good:
Its attractive
Its managed with your hands
there are a good amount of obstacles
We should work on:
Stable walls
What was good:
Its attractive
Its managed with your hands
there are a good amount of obstacles
We should work on:
Stable walls
Friday, February 1, 2013
Design Proyect day 1
Isabel Botero, Beatriz Acevedo, Maria Mercedes Gomez
Define Face
Our game will be for Primary School
The level will be medium
Something easy to use and understand.
The game is for both genders but mostly boys
The game will be colorful and attractive.
The game should have a price or reward
The game should have something/ someone they can relate to ( ethos)
The game should be a little bit tick.
Research Face.
In this video was very creative.
The problem they had was that the game was way to easy and they game too much information in the video.
The good part was that the claw machine they made was very creative.
http://www.youtube.com/watch?v=QwpS5elvvrE
This video was a lot of fun and they claw was really cool.
The bad thing was that the claw doesnt really work .
http://www.youtube.com/watch?v=J8twtevzkWk
Ideation face:
Our idea for the game is to built a cardboard maze in which the kid has to take a ball from one side to another.
Things that can go wrong are:
1: the game may break
2: the ball may get lost.
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